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Pokémon Slowking

  • Writer: Gohan's Tips
    Gohan's Tips
  • May 1
  • 3 min read


Author: Slowpovich.

PROGRESS: Project Version 1.0.6 Complete (30/04/2026) - The main story and core mechanics are fully implemented, with future updates focusing on bug fixes, balance adjustments, and extra lore content.


Begin your journey at Slowking's Castle, the last refuge of Pokémon, and set off immediately into the unknown. In this roguelite adventure, your journey can end at any moment, so be sure to return to the castle in time. Unlock shops, recruit new companions, upgrade your equipment, and return to the battle. Giving up is not an option, we have to defeat Hoopa! This is a difficult, cruel, and frustrating experience where there are no tutorials; you must rely on logic and intuition to face a world ruled by chance.


🛑Features:

➡️Roguelite Challenge: Every defeat is final, requiring you to save your game before starting your expedition.

➡️Base of Operations: The castle features shops and tutors where you must manage your finances to upgrade your equipment.

➡️Resource Management: Every item has its own weight, requiring you to manage backpack space carefully to make room for treasures.

➡️Combat Redesign: Accuracy and Evasion function as base stats, alongside reserve movement and significant changes to status alterations.

➡️Expanded Content: Many new Pokémon, special forms, moves, abilities, and items have been added or modified.

➡️Level System: Pokémon do not level up or gain experience; they retain a default level (usually 50) throughout the game.

➡️Stat Customization: Accuracy and Evasion are base stats raised using elixirs and books (EVs) rather than through battle, while IVs are always 0.

➡️Ability Selection: Each Pokémon has 4 abilities available which can be selected and swapped through a Flower of Virtue.

➡️Nature Titles: Natures are "titles" that cannot be modified, featuring 24 new titles that correspond to accuracy and evasion stats.

➡️Reserve Movement: Pokémon possess a fifth move called "Reserve" which can be changed from the team menu while the Pokémon is not active in battle.

➡️Holy Cards (Stamps): Passive team-wide abilities obtained at the start of expeditions or after bosses; includes cursed violet cards with negative effects.

➡️Modified Status Conditions: Paralyzed probability increases every turn until immobilization; "Ice cream" replaces frozen; Confusion is a permanent stat debuff; Stunned halves defenses.

➡️Field and Weather Effects: Weather, screens, and room effects are now cumulative; "Smoke" is a new field effect that reduces opponent accuracy by half.

➡️Precision and Evasion Mechanics: These stats are unique to every species and are used to calculate the probability of critical hits and the new "weak hit" mechanic.

➡️Weak Hit System: A middle ground between a hit and a miss that deals 50% damage but maintains secondary effects, ensuring moves have a higher overall probability of landing.

➡️Critical Hit Overhaul: The maximum probability of a critical hit is 20% of the move's success rate, and it is directly influenced by the Accuracy/Evasion index.

➡️Platform and Duration: Designed for PC but playable on Android via Joiplay, offering a lengthy experience with a steep difficulty curve and high replayability.

➡️Complete Story: The game is complete with the main story and core mechanics fully implemented, focusing on future balance patches and extra lore content.



SCREENSHOTS



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Download Link Of Game


How to play on Android?



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