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Pokémon Citrus Orange

  • Writer: Gohan's Tips
    Gohan's Tips
  • Jun 3
  • 2 min read


Author: Dastardly Desperado.

PROGRESS: Project Version 0.4.0 Beta (29/05/2026) - Playable from the start up to the Seafoam Islands, featuring custom move sets, double battles, three difficulty modes, and an estimated 10–20 hours of gameplay.


It is designed as a remake of FireRed and LeafGreen with numerous additions, revisions, and balance adjustments, sharing a similar design philosophy to the creator's previous project, Pokémon Dustbowl. The game files are uncompressed to allow players to customize their experience, and a simple guide is included in the download to assist with progression.


🛑Features:

➡️Limited Pokémon Roster: Consists of select Pokémon from Kanto and Johto, along with their evolutions from later generations.

➡️Zero Individual Values: All individual values (IVs) are set to zero for all Pokémon.

➡️Single Ability System: Pokémon are limited to one possible ability, removing secondary and hidden abilities.

➡️Rewritten Move Sets: Move pools are adjusted to ensure every Pokémon has access to useful STAB attacks.

➡️Stat and Type Adjustments: Various changes have been applied to the base stats and typing of multiple Pokémon.

➡️Double Battle Focus: Every trainer battle in the game is structured as a double battle.

➡️Guaranteed Double Encounters: Taller grass features a 100% chance of triggering double encounters instead of 30%.

➡️Modified Effort Values: The maximum total effort value (EV) limit is set to 500, with a cap of 200 per individual stat.

➡️Unobstructive Tall Grass: Routes are designed so players do not have to walk through tall grass to progress, though caves remain.

➡️In-Game Information Book: A recurring book is accessible to provide detailed information on mechanics, including changes to the type table.

➡️Trainer Rematches: Trainers can be rematched repeatedly to gain experience.

➡️Level Caps: Progression is managed through implemented level caps.

➡️Overworld Encounters: Select Pokémon appear directly in the overworld as battle encounters.

➡️Accessible Developer Room: An in-game room is available for players interested in reading the developer's notes.

➡️Three Difficulty Settings: Players can choose between easy, normal, and hard modes, which affect level caps and specific interactions.

➡️Nuzlocke Guidelines: Built-in information is provided to assist players pursuing Nuzlocke challenges.

➡️Berry Tree System: Soil patches are available on every route, town, and city, allowing berries to grow quickly and yield up to ten berries per tree.

➡️Tutor.net: A specialized move tutoring system that groups moves by type or category, such as biting or punching.


SCREENSHOTS



DON'T CLICK THIS


Download Link Of Game


How to play on Android?



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